In "Port Royale 4" you will take control of a colony as a young and ambitious governor who is eager to learn what it takes to manage and grow his small settlement into a bustling trader city. This trade route is supposed to supply Port. I would advise that you just forget about taking over a town. Title said it all post any High profit trade routes youve found for all to share, while there is some element of luck and chance in the game im pretty sure some routes will always give the best profit so lets find them and get So there's a neutering process and a capturing process. Set sail and join the colonial powers of Spain, England, France, and the Netherlands in their fight for supremacy of the Caribbean in the 17th century. while the Trader will develop trade routes and the economy to earn glory, fortune and power 16 different ship types, such as powerful . First, you will make sure the first town is selected. 4.06K subscribers In this task you are required to make a trade route between Port Royale, Cayman, Nobre de Dios, Havana and Gibara. Hard rule for Port Royale 4 is you are not allowed to buy items for less than 80% of their unit cost, and you . Find them all and periodically kill the convoys anchored there. Tools When you start out in Port Royale 4 you'll have either one, two, or three boats depending on your game settings. I played the Port Royale and patrician series before but I got my start in these pirate/trading games with Corsairs and the X series (space sim stuff). You can actually do pretty well travelling the cacao/coffee belt, selling rum along the way, and if you can pick up dyes up north to sell further south. Port Royale 2 is a sandbox business simulation game set in the Caribbean in the 17th century, in the stereotypical "pirates" era. Don't forget that you can zoom by using the mouse wheel, if you want to make the route planning a bit easier. Then I sent my military convoys out to kill some pirates in their hideouts to stop the war that Holland declared on me. Zombiechild, (They will bring immigrants to those ports that can either be hired in your workshops or hired onto your ships as crew. This is a short term gain; long term loss because once you defeat the lair, you no longer have the resouce. Thanks! Easily Set Up Trade Convoys in Port Royale 3 This tutorial will help you set up an automated trade convoy in Port Royale 3. This is your trading route setup screen. I tell my supply ships to go on "my strategy" and load 100%, unload 100%. In Port Royale 3: Pirates and Merchants, players will embark upon an epic adventure through the Caribbean during the turbulent 17th century where the naval powers of Spain, England, France and the Netherlands all fight for supremacy in the colonies. Re: "Also, once you're rich (600,000+ I think), you can loan money to the treasurers of the towns you're in and they pay you back double after roughly a year. All of this born from a deeply rooted love for games,utmost care about customers, and a belief that you should own the things you buy. Press question mark to learn the rest of the keyboard shortcuts. 1 Answer. Some goods, like sugar, I don't sell much of and just stockpile in towns where I need them for production (for rum). So I needed wood and metal to have it made there--Tortuga produces neither. Note that it is VERY important that you select "max" for all goods for both buying and selling, unless you specifically want to disable them for some reason. This is a fantastic trick as it is a "fire and forget" type of plan to address building. The quickest way to do that is this. These are automated convoys that relieve you of manual control and place the ship under the direction of a chosen captain. A prosperity route can be set up without any tweaking other than picking ports. Learn more about Stack Overflow the company, and our products. If you've played the game for any amount of time, there is a well known glitch that occurs. Its not going to get you rich but its enough money to get you started. -Set up multiple raw materials re-supply routes. Leaving you with the following route: New Orleans, Charleston, Havana, Campeche, Tampa,Tampa,Tampa,Tampa. FINDING HIDEOUTS - You either follow a pirate to his hideout or you pay off some guy in a tavern to pinpoint the location, then you just afk a convoy at that spot until a pirate enters his hideout. Then capture the ships. The biggest thing about the DLC is that it allows you to build ships on your own but does not allow you to customize the ship which was a bit disappointing. Be sure to set the trade route preference to "Profit". Wood Metal You lose the administrator who gave you missions for gold and reputation (at least, I don't get any anymore). The guy in the admin seat will almost always give a mission to find wood and brick after a big build order like that. I don't have the notes with me right now since I haven't played the game in a while (problems with random crashing) but here are a few tips I remember off the top of my head. Well, the reason is because your trader isn't set to buy anything, and they don't have anything to sell, so they just give up. Is there a certain combination of cities that is especially profitable? Pick any town but having one close-by is easiest. I have bricks at New Orleans and Havana. I actually haven't used the trade routes to buy/sell because it seems too unpredictable to me. You can adjust the minimum price downward to make sure you're over-stocking the town and thus, if the manual is correct, get a steady and dependable supply of sailors that you can put on your warship convoys to invade towns or send more workers to ports where you're expanding production. I sat one up in Cancun with 24 warehouses (24,000 storage). To create trade routes, you need to click on the map icon in the upper right corner of the screen. Finally move all the ships from the harbor back into the convoy. Another route I did was Biloxi, Port st. joe, sisal, Cacun, and caymen. This got boring so I looked around and decided to expand into curacao. (edited), You need to be a member in order to leave a comment. Add another Tampa stop, followed by another Port St. Joe Stop, Repeat #4 twice so at the end, you have 4 stops in Tampa and 4 in Port St. Joe. But they also have less hp and damage potential so I go with military frigates for those. You'll move one ship, turn, fire, deploy any skills you might have until you've expended all of your movement, turns, or action points, and then end your turn. Just attack the hideout but cancel if all you can fight is the camp itself. I have just a few comments to add. Develop production chains connecting multiple islands and create complex trade routes across the Caribbean, covering the ever-growing needs of the . First right click on Port au Prince which is to the east of Port Royale. The map is dotted with colonies in what are now Mexico, Cuba, the Bahamas, Belize, Guatemala, Honduras, Nicaragua, Costa Rica, Panama, Colombia, Venezuela, and the US state of Florida, along with. The first town I captured was a counter-capture from Holland. Then delete all of the Port St. Joe and Port Royale Stops. We are going to focus on 3 cities to keep it simple. Santiago I took one of my smaller warship convoys and converted it into a Raw Materials juggernaut for Wood and Bricks. Been a while since I played but I think I shoot for 20%+ profit. Also note that AI seems to be pretty stupid with regards to shoals, more on that later. This option is not hiding anywhere, it is gone. That's a question without an answer, unfortunately. I advise that you think of them like any other resource in the game. Since my warehouses 5 of them usually) are set to block 5 items form selling to town and 200 items to give to my supply ships, they'll always have between 5-200 of whatever is supplied. Keep in mind that there is a good chance that the nation that gave you the letter may be attacking one of your "stationed" ports and you won't be able to get out and invade it yourself. I bought the first one on PC and hated it. Sign up for a new account in our community. All of this born from a deeply rooted love for games,utmost care about customers, and a belief that you should own the things you buy. You will be able to acquire sugar and wood for production. If you're going to take over towns, here is a bit of advice. Once you have your fleet put together, then we are going to set up the trade route. This got boring so I looked around and decided to expand into curacao. This is achieved through either honest trading and production of goods or by piracy and raiding (or a combination of the above). I want to keep the town supplied because that increases prosperity and makes the love me more. As a trading sim, Port Royale 4 revolves around building ships and buying goods at a favourable price in one town, and selling your goods somewhere else where prices are high. I have yet to find out how to bypass it. Then right after you killl the pirate convoys to make everyone friends again. All rights reserved. There is an issue though. #Port royale 3 best trade routes how to. Now R2 over to the section that shows a green arrow pointing to the port from your ship. If I enable the route the ship departs to the next city . When you are done with that, tell all of the other towns to copy the instructions from previous town. Thanks for the tips. If you choose profit your reputation will flop everywhere. At first I made the mistake of destroying their hideouts. For the next part, I tear down sails of whatever is near me, bonus points if one of my AI ships is targeting this already, sails go down faster and I can move to the next ship. The thing I found with this game is not to hold onto money. You get poorhouses, which means more settlers to replenish your military convoys with sailors with. in warehouse A i had 1000 corn and in warehouse B i had 0. Im currently at 4 mill in coins just by having a few profit only routes with high end items. They'll now move towards it and pound it with grape shots while I trail the ship and capture it. The strategies mentioned here are available in the full game with expansions, so if you don't see a strategy listed here in game then it's likely your missing an expansion. Trade routes Once you become familiar with the market, you will need to establish trade routes. Then click on the "+" button to the right of the "120%" until the value of wood is about 50-ish. You can't invite this user because you have blocked him. In 'Port Royale 4' you will take control of a colony as a young and ambitious governor who is eager to learn what it takes to manage and grow his small settlement into a bustling trader city. GOG.com is a digital distribution platform an online store with a curated selection of games, an optional gaming client giving you freedom of choice, and a vivid community of gamers. Capturing instead of destroying is easier. Then it was say press down to configure or change. I get the mechanics of itit's the supply and demand system that's maddening. The mighty kingdoms of Spain, England, France and the Netherlands fight over the colonies. To protect your ships the convoys should be a total of 3-5 ships and make sure you have 2-3 escorts with them. The Brothel is supposed to reduce pirate attacks. Before I invaded a port, I deactivated the route so it wouldn't be destroyed by the nation that owned the port. I got annoyed and started to aggressively learn to battle. Disconnect between goals and daily tasksIs it me, or the industry? Enemy manueverability goes down a great deal while their sails are down. Click on the "max" on the left side, and then click on "120%". As a result, I'm quite often discovering Pirate Lairs. What is the point of Thrower's Bandolier? The game includes 18 types of historical ships, which can be grouped into convoys for increased cargo loads and protection. Name your routes with a prefix so you can close them quickly. Also, the goods produced in each town are different. Maybe this was fixed in the patches that have been released over these 7 months but combat is relatively easy to me. Metal September 8, 2012 in Port Royale 3. Once you get your Letter of Marque, attack all of the ports of that nation while you have that letter--one at a time of course. Now I have a closed loop cluster with two supply ships going around supplying stuff, while elsewhere I have autotraders turning a profit also. I learned how to do that effectively too. I keep a stock of 5 items not sold to town. I prefer to start in the city of Port Royale since its a nice central location on the map. I was on a forum trying to get help and this guy took the time to teach me how to play. What are your sell prices for the following? This keeps the town supplied over time until my supply ship comes back around, instead of selling it all at once and seeing spikes in supply at the town. And, it should go without saying, the more boats in a convoy the better. All values should adjust together. Any port that produces clothing is worth it's weight in gold. I would pick up goods bought with my ship and sell it elsewhere and I would buy goods elsewhere and drop em off at the warehouse where they get sold automatically. And there you are, a young sea captain whose only goal . For this purpose, heavily armed convoys regularly come from Europe to bring new settlers, but also to pick up export commodities and other treasures. The entire "last ship damaged" thing doesn't seem to work right. Once you get rolling and have some disposable income, you may want to set up a distribution port that has nothing but warehouses. The liner I pilot myself, the other two I may swap to during the fight. It seems that you're using an outdated browser. You can pick any set of cities to go to, but I prefer Port Royale - Santiago - Port au Prince, but that's just me. When that is done, change the bar at the top to "Buying". So now I have one cluster of towns with warehouses set to not buy anything but sell everything at about 120%. It's easy! I found out I need to have a bigger convoy to carry additional special cannonballs. Sign in|Recent Site Activity|Report Abuse|Print Page|Powered By Google Sites. Making money is easier in this game than the last one and it's something that you don't have to worry about just build what you can afford and make sure that raw materials get to the cities that need then even the pirates are easier to beat. What this will do is cause whatever nation that originally owns the town to come after your merchant fleet. At Charleston and Campeche I have both Wood and Bricks. After spending hours trying to setup routes for trading I found the trick. It was not long before I got the hang of it. Posted September 22, 2017 I played about 5hours and lost a ton of money and all of my ships learning. I started over from scratch and passively played for about 3hrs slowly advancing. Put together 8 (or more) fleets of 10-20 Liners, staff them up, and arm them to the teeth. Cape Breton Island (French: le du Cap-Breton, formerly le Royale; Scottish Gaelic: Ceap Breatainn or Eilean Cheap Bhreatainn; Mikmaq: Unamaki) is an island on the Atlantic coast of North America and part of the province of Nova Scotia, Canada.. The second town I got was caracas, which Spain simply gave to me. The Caribbean, in the turbulent 17th Century. Recovering from a blunder I made while emailing a professor, How to handle a hobby that makes income in US. I barely won my first fight using just one ship. i cant shoot my cannon. They will just stay in place and you will get a notification of "Route Deactivated." This doesn't go into deep discussions about utilization and maximizing trade routes and warehouses, but rather to do what the game doesn't and show you how to actually use warehouses. I've set up a couple of simple routes in PR1. This guide will help you maximize more profit by setting up a trade route verses allowing a captain to determine what is traded between ports. For example, a route that was set up for Prosperity started with a P. So I had a route called P-MID CAR. Put another way, do it early in the game. The Indian Ocean trade routes connected Southeast Asia, India, Arabia, and East Africa, beginning at least as earl. I get to around 11 million gold and then I start losing money from trading routes and workers, what are some of the best trading routes? This is not the case--there are no nations at war when this takes place. I usually swap to one of my more maneuverable ships and capture with those. Now R2 over to the section that shows a green arrow pointing from the port to your ship. How do I set up trade routes in Port Royale 4? I had a single ship cart around coffee from cluster2 to cluster1 and tools from 1 to 2. Again, don't forget to stop the building supply route after you are done with construction. You need to be a member in order to leave a comment. rev2023.3.3.43278. You should have a route that looks like: New Orleans, Port Royale, Charleston, Port Royale, Havana, Port Royale, Campeche, Port Royale, Tampa, Port St. Joe, Tampa, Port St. Joe, Tampa, Port St. Joe, Tampa, Port St. Joe, Then copy the settings of Port Royale on the highlighted Tampa stop above.